OSRS Combat Calc

OSRS Chinning Calculator

Chinchompas hit every target in a 3x3 area, so your XP depends on how many monsters each throw catches. Enter your average targets and damage to see how many chinchompas you will throw on the way to your Ranged goal.

Calculate your result

Adjust the fields to calculate your result.

Model limits: Each throw uses one chinchompa. Average damage must include misses. Rapid and medium fuse change attack speed only; enter your real throw rate. Mixed melee and ranged XP, bonus-XP monsters and recovered chinchompas are excluded.

How OSRS Chinning Calculator Works

To use the OSRS Chinning Calculator, enter your Ranged level or XP, a target level, a chinchompa type, a fuse, targets per throw, damage, throw rate and price, then read the chinchompas and cost.

  1. Enter your current Ranged level and, if you know it, your exact Ranged XP.
  2. Enter your target Ranged level.
  3. Pick black (level 65), red (level 55) or grey (level 45) chinchompas.
  4. Pick short or medium fuse (4 Ranged XP per damage) or long fuse (2 Ranged and 2 Defence XP).
  5. Enter targets per throw, damage per target, throws per hour and price per chinchompa.

OSRS Chinning Calculator Formula

The OSRS Chinning Calculator formula is Ranged XP per throw = targets × damage per target × Ranged XP per damage.

XP per throw = targets × damage per target × Ranged XP per damage
Chinchompas = ⌈Ranged XP remaining ÷ XP per throw⌉
Cost = chinchompas × price per chinchompa

  • Each throw uses 1 chinchompa and hits a 3×3 area.
  • Ranged strength is 0 for grey, 15 for red and 30 for black chinchompas.
  • Short and long fuse attack every 4 ticks (2.4 seconds); medium fuse every 3 ticks (1.8 seconds).

OSRS Chinning Calculator FAQ

What Ranged level do you need for chinchompas?

You need Ranged level 45 for grey, 55 for red and 65 for black chinchompas.

How many chinchompas do I need for 99 Ranged?

You need about 102,500 black chinchompas from level 70 to 99 Ranged at 120 XP per throw.

Which chinchompa fuse is fastest?

The medium fuse is fastest, at 3 ticks (1.8 seconds) per throw. Short and long fuse take 4 ticks.

Does chinning train Defence?

Yes, chinning trains Defence on the long fuse, with 2 Defence XP and 2 Ranged XP per damage.

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